Made for the Godot Wild Jam #28.

Sooo, this was my second game jam and i am quiet happy with the result. The idea is rather simple and i think i have seen something similar long ago. This time there is a tutorial so i hope nobody gets lost this time.


- Collect golden spheres and eggs to gain points.

- Roll and jump but dont break your egg.

- Reach the exit.

- Your worst enemy is steering behavior.


  • Godot Version: 3.2.3 stable
  • Not tested on Linux and MacOSX
  • It seems there is a bug in the HTML version (the golden egg in the tutorial schould respawn)

Download

Download
Eggstreme Rolling for Windows.zip 15 MB
Download
Eggstreme Rolling for Linux.zip 16 MB
Download
Eggstreme Rolling for MacOSX.zip 17 MB

Comments

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Nice! My only complaint is the camera. Instead of making the camera a child of the egg, just make it a child of the "world or "level" scene and have a script set its position and rotation accordingly. Or, as an alternative, add a bit of smoothing to the camera to keep it from wobbling around too fast.

Love the Katamari vibes!

Thanks. Never thought about that direction. Would have been interesting.

The camera makes it so difficult! Although it's one of the best idea on the jam's theme, IMO!

Yeah, i think i've got used to it. So improving it wasn't really a priority.

Deleted 2 years ago

Was it just laziness or did you struggle with something?

fun and challenging! The html-bug makes it more like extra-hard mode:)

Thx for playing. I guess that's the right attitude. ;-)